This game is, more or less, a homage to the old Japanese VN titles of my younger days. Those Alicesoft SLGs were some of my favorites as they not only had great art, but fun gameplay as well. Hopefully this doesn't run the risk of alienating my adult-gaming peers, but this game attempts to be --well a game.?
Год выпуска: 2018 [b]Жанр:[b] RenPy, 2DCG, Male Protagonist, Dating Sim [b]Цензура:[b] Отсутствует [b]Разработчик:[b] www.patreon.com/user?u=6024506 [b]Платформа:[b] PC/Windows [b]Тип издания:[b] В разработке [b]Таблэтка:[b] Не требуется [b]Версия:[b] v.0.3.1 [b]Язык игры:[b] Английский [b]Язык интерфейса:[b] Английский [b]Размер:[b] 567.1 Мб
[b]Системные требования (минимальные):[b] OS: Windows XP/Vista/7/8/10, ; HDD 635 МБ
[b] CHANGELOG:[b] v.0.3.1 3 plot events (1 puzzle minigame) occuring on Day 10, 15, 20. Level 1 Senna event now animated. Level 1 Adam and Alicia events slightly reworked. Level 3 Senna and Karen events. Level 2 for Meryl, June, Margaret, Jack, Adam, & Nan. 24 quick solo dialogue interactions (Jack, Adam, & Nan interactions not yet in). 90% of the Abilities are working fully (some NPC assists need fixing, crafting tree yet to be implemented). Reworked Building. No longer fixed-slots and buildings now require specific prereqs. Expanded Cooking. All possible dishes are in, every NPC has specific preferences (unlocked with the Cooking Skill Branch); however, I've yet to decide on a way to unlock individual recipes so they're still hidden for now. This will be resolved in a 0.3.x hotfix as it's next on the agenda. Also I unlocked a cheat recipe for exp gain available until talk events get more fleshed out. Fixes Karen's Level 3 no longer throws an error on the quiz 'Health' decay no longer occurring when you have 'Fresh Food' available (Note I also toned down 'Tension' decay slightly till I think of another way to gradually bump up difficulty.) Continuation of building will no longer overwrite another slot. (Also added a text notification of remaining turns for a bit more clarity.) Skill Point bonuses fixed; gets reflected once you exit Character Panel (previously wasn't adding the Score rewards.)
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