Год выпуска: 2019 Жанр: 2DCG, Fantasy, Male protagonist, Magic, Medieval, Point&Click, Big tits, HandJob, Peeping, Big dick, Animated. Teasing Цензура: Отсутствует Разработчик/Издатель: Ancho Платформа: PC/Windows Тип издания: В разработке Таблэтка: Не требуется Версия: Ch. 1-10 v1.0 Язык игры: Русский/Английский Язык интерфейса: Русский/Английский Язык озвучки: Неизвестен/ Другой Системные требования (минимальные): PC/Windows : CPU: Intel Pentium 4 2.0 ГГц, RAM 512, MБ DirectX 9, HDD 500 МБ
Описание: David has been trapped on his family's farm his whole life. When his parents suddenly leave the valley, everything changes. David must move into town and... go to college! The story follows the day to day life of David as he embarks upon his adult independence. He will pursue his studies, chase beautiful women, and maybe even save the valley! Fantasy Valley is a point and click visual novel. The reader clicks around the screen to move from scene to scene, talk with characters, and explore objects. The story is linear with moments of exploration sprinkled in. Occasional dialogue options give the reader a chance to express their personality, but these choices will not affect how the story pans out.
Chapter 5 Covers the next 3 days of David's story. It was a lot of fun to work on, and I think it'll be a great read. A lot of blood, sweat, and learning went into the animated bits in this chapter. Hopefully the effort pays off!
Chapter 4 What's in this chapter? Sick content bro... This chapter covers the next five days of David's story. It pushes the plot forward while developing the characters further. It includes two sex scenes. Sick technical details dude... Each chapter of Fantasy Valley strives to improve. This chapter makes a concerted effort to improve the quality of art across various aspects of the story. I hope it shows! It also was written to unfold at a more compelling pace while loosening the linear feel of previous chapters. (The story is still linear. It just provides more opportunity to explore between events.) This involved learning about... variables. Fun... And finally, I discovered rigging. You'll know it when you see it. It was a lot of work, but I think the result is a smoother and better animation.
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